Frog Whisperer

Frog Whisperer

ImperiumVanguard
Price: 500 000 Silver or 499 Gold

The story of Frog Whisperer is different from other heroes. Tired of work and routine, the young man hit the road in quest of adventure and found it in secret lab of the Chudes. He and the giant frog that sat in one of the cages quickly made friends with each other.

When the Adornians attacked the lab, Frog Whisperer was wounded, but the giant frog washed his wounds with her tears and saved his life. The hero alighted on feet as if nothing had happened, got astride on the frog and defeated the attack. The Frog Whisperer and his pet have been inseparable ever since.

  • Agility: 57
  • Cunning: 46
  • Energy: 617
  • Health: 843
  • Intellect: 30
  • Speed: 54
  • Stamina: 57
  • Strength: 59
  • Will: 55

Hero talents

  • GluttonyGluttony

    • Cooldown (sec): 30
    • Cost: 0
    • Level: I
    • Mana Cost: 0
    • Type: Passive

    Each time he finishes off an enemy with an attack or with the Smash! talent, the hero increases his maximum Health by 0.8%. The effect is stacked up to 30 times.

  • Hold Tight!Hold Tight!

    • Cooldown (sec): 0
    • Cost: 440
    • Level: III
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    The Catch! talent also stuns the grabbed enemy for 1.5 sec.

  • Catch!Catch!

    • Cooldown (sec): 18
    • Cost: 390
    • Level: II
    • Mana Cost: 100
    • Power: 60
    • Type: Active

    Pulls the first enemy on its attack path towards the hero.

  • Chew Faster!Chew Faster!

    • Cooldown (sec): 0
    • Cost: 290
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    The Swallow! talent also restores 3% Energy.

  • Swallow!Swallow!

    • Cooldown (sec): 0
    • Cost: 300
    • Level: I
    • Mana Cost: 0
    • Power: 60
    • Type: Passive

    By finishing off an enemy with an attack, the hero restores 4% Health.050-80-CASECURID01
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  • HopHop!

    • Cooldown (sec): 0
    • Cost: 560
    • Level: IV
    • Mana Cost: 0
    • Power: 50
    • Type: Passive

    When using the Smash! talent for the first time, the hero can jump 2 more times over 10 sec. but the damage from the additional jumps (and the Energy used for each jump) will be 2 times less.

  • Smash!Smash!

    • Cooldown (sec): 100
    • Cost: 540
    • Level: III
    • Mana Cost: 200
    • Power: 84
    • Type: Active

    A hero jumps into a targeted point, damaging 67-730 Magical Damage (based on max. Health) to all nearby enemies. When used on Native Terrain, the area of destruction increases.

  • Got it?Got it?

    • Cooldown (sec): 0
    • Cost: 290
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    The Get it! talent also lowers the target’s Stamina by 4-63 (based on Strength) for 5 sec.

  • Get It!Get It!

    • Cooldown (sec): 10
    • Cost: 300
    • Level: I
    • Mana Cost: 115
    • Power: 60
    • Type: Active

    Deals 93-970 Physical Damage physical damage to the target and interrupts any talents the target is powering up. This talent cools down 3 sec. quicker when used on Native Terrain.