Blizzard

Blizzard

KeepersFighter
Price: 3 500 Silver

When Blizzard was a child, she used to feast her eyes on the hurling snow for ever so long.

Her heart remained cold, and no gallant succeeded in winning over this beauty of a girl. Finding no happiness in love, Blizzard decided to go to the Imperial Academy, where she excelled in studying the effect of cold on the Prime. She steeped herself in science and her great success might not have gone unnoticed by teachers.

Blizzard is master of the weather, able to visit her foes with snowstorm and inflict cold damage, with turning the enemy into a lump of ice for her best skill.

  • Agility: 47
  • Cunning: 54
  • Energy: 875
  • Health: 767
  • Intellect: 64
  • Speed: 48
  • Stamina: 55
  • Strength: 51
  • Will: 56

Hero talents

  • Chains of IceChains of Ice

    • Cooldown (sec): 0
    • Cost: 0
    • Level: I
    • Mana Cost: 0
    • Type: Passive

    The damage from the hero’s class talents for 3 sec. reduce enemies Speed by 3% and their Agility by 1-10 (based on Intellect). The effect can be stacked up to 12 times.

  • Cold MindCold Mind

    • Cooldown (sec): 0
    • Cost: 300
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    Every 5 sec. the hero’s next attack inflicts an additional 25-268 Physical Damage physical damage (based on Max Energy).

  • Strength of ColdStrength of Cold

    • Cooldown (sec): 0
    • Cost: 300
    • Level: I
    • Mana Cost: 0
    • Power: 60
    • Type: Passive

    Enemies attacking the hero receive 25-165 Magical Damage magical damage.

  • Ice EnergyIce Energy

    • Cooldown (sec): 0
    • Cost: 440
    • Level: III
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    During Ice Splinter’s cooldown, the hero replenishes 1-9 Energy per second (based on Max Energy), as well as 1-9 Health per sec. (based on Max Energy), if the talent was used on Native Terrain.

  • Ice SplinterIce Splinter

    • Cooldown (sec): 18
    • Cost: 390
    • Level: II
    • Mana Cost: 120
    • Power: 60
    • Type: Active

    Ice Splinter affects the selected target for 5 sec. If the target is an ally, opponents who attack it will take 24-254 Magical Damage magical damage for each blow; if the target is an enemy, he or she will receive this damage each sec.

  • PermafrostPermafrost

    • Cooldown (sec): 0
    • Cost: 560
    • Level: IV
    • Mana Cost: 0
    • Power: 50
    • Type: Passive

    The Eternity talent also freezes the target for 2.5 sec. during which time freezing effects cannot be canceled.

  • EternityEternity

    • Cooldown (sec): 90
    • Cost: 540
    • Level: III
    • Mana Cost: 330
    • Power: 84
    • Type: Active

    Inflicts 67-693 Magical Damage magical damage and freezes the opponent for 2 sec. If a hero of his or her own faction appears next to the enemy, the effect is canceled. When used on Native Terrain, Eternity burns 10-101 of the opponent’s Energy (based on Intellect) per second.

  • FrostburnFrostburn

    • Cooldown (sec): 0
    • Cost: 290
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    The Blizzard talent deals an additional 4-43 Magical Damage magical damage to the targets that are not moving.

  • BlizzardBlizzard

    • Cooldown (sec): 8
    • Cost: 300
    • Level: I
    • Mana Cost: 180
    • Power: 60
    • Type: Active

    Creates an area for 8 sec. in which enemies take 8-87 Magical Damage magical damage per second.