Ha'Ka

Ha’Ka

KeepersProtector
Price: 800 000 Silver or 499 Gold

Before the cataclysm turned the southern peninsula into a pile of scattered islands, there was land with a mysterious name Hr’Ay, and ancient people lived there – the Hr’Amins. They were not too intelligent, but strong and courageous soldiers.

The Prime gave the Hr’Amins truly unconventional abilities, but their high priest sent his men to the lands of Dokhts and Adornians to learn the skill of handling the Prime to seize even greater powers.

Thus and so, the Imperium army was joined by Hr’Amins – dark-skinned warriors able to terrify their enemies on the battlefield.

  • Agility: 129
  • Cunning: 130
  • Energy: 0
  • Health: 4800
  • Intellect: 191
  • Speed: 50
  • Stamina: 103
  • Strength: 213
  • Will: 180

Hero talents

  • Symbol of FaithSymbol of Faith

    • Cooldown (sec): 0
    • Cost: 0
    • Level: I
    • Mana Cost: 0
    • Type: Passive

    For every successful use of the class, talents accumulate 1 Charge of Faith. Using a class talent when having 3 Charges of Faith gives an additional effect, but spends all the Charges. On Native Terrain hero’s Health Regeneration increases by 4-63.1 (based on Strength or Intellect, the biggest value is chosen), if no damage was dealt by the enemy heroes in 10 sec.

  • RigidityRigidity

    • Cooldown (sec): 0
    • Cost: 440
    • Level: III
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    While the Healing Light talent is cooling down, the hero’s Will is increased by 5-74 (based on Strength or Intellect, whichever is greater).

  • Healing LightHealing Light

    • Cooldown (sec): 20
    • Cost: 390
    • Level: II
    • Mana Cost: 0
    • Power: 60
    • Type: Active

    Restores 23-242 Health per second (based on Strength) to himself, and from 20% to 60% of this value to the allied heroes, depending on how close they are to the hero. This effect lasts for 8 sec. Symbol of Faith: when activated, the talent blinds all nearby enemies for 4 sec.

  • Rabid PushRabid Push

    • Cooldown (sec): 0
    • Cost: 290
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    The Reckless Dash talent also throws enemies into the air.

  • Reckless DashReckless Dash

    • Cooldown (sec): 15
    • Cost: 300
    • Level: I
    • Mana Cost: 0
    • Power: 60
    • Type: Active

    Moves in the selected direction and deals 27-277 Magical Damage magical damage to all the enemies on his way and receives a defense lasting for 5 sec. that absorbs up to 83-866 damage (based on Intellect). The hero receives Charge of Faith if he effected at least one enemy by his dash. Symbol of Faith: All affected enemies reduce their Speed by 40% for 5 sec.

  • Furious RushFurious Rush

    • Cooldown (sec): 0
    • Cost: 560
    • Level: IV
    • Mana Cost: 0
    • Power: 50
    • Type: Passive

    The Oversweeping Bust talent has an increased damage area, reduces enemies’ Stamina or Will (whichever is greater) by 5-75 (based on Strength) for 6 sec. and knocks two targets back.

  • Oversweeping BustOversweeping Bust

    • Cooldown (sec): 100
    • Cost: 540
    • Level: III
    • Mana Cost: 0
    • Power: 84
    • Type: Active

    Stuns all the enemies in the selected direction for 1 sec. and throws the shield, which inflicts 120-1247 Magical Damage magical damage to all the enemies in its direction and knocks back the nearest one. The hero receives Charge of Faith if his shield has touched at least one enemy. Symbol of Faith: Blinds all the enemies, touched by the shield, for 6 sec.

  • DeterminationDetermination

    • Cooldown (sec): 0
    • Cost: 290
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    When using Fragmentation Grenade, the hero’s speed is increased by 40% for 3 sec.

  • Fragmentation GrenadeFragmentation Grenade

    • Cooldown (sec): 10
    • Cost: 300
    • Level: I
    • Mana Cost: 0
    • Power: 60
    • Type: Active

    Throws a grenade to the selected area. It explodes in 0.6 sec. after the throw and inflicts 33-347 Physical Damage physical damage to the enemies around it, as well as an additional 33-347 Physical Damage physical damage for 4 sec. The hero receives Charge of Faith if the explosion affected one enemy at least. Symbol of Faith: All enemies affected by the explosion see their Speed reduced by 40% for 5 sec.