Phantom

Phantom

KeepersSlayer
Price: 250 000 Silver or 249 Gold

Phantom was the best surgeon of the Imperium, there never lived a man of greater skills. He cured even those patients who were called goners by other doctors. Phantom dreamed of finding the secret of invulnerability and dared to become the subject in a dreadful experiment of his own. He set high hopes on the potion and proved stronger than the wild pain it brought for the sake of his great purpose.

Regaining senses, the hero saw his body deteriorating. Mind and human shape lost in trying to recover his initial nature, Phantom set a goal to kill anyone making fun of his new appearance.

  • Agility: 54
  • Cunning: 59
  • Energy: 674
  • Health: 716
  • Intellect: 55
  • Speed: 50
  • Stamina: 52
  • Strength: 57
  • Will: 54

Hero talents

  • DeathblowDeathblow

    • Cooldown (sec): 0
    • Cost: 0
    • Level: I
    • Mana Cost: 0
    • Type: Passive

    All of the hero’s class talents can deal critical damage. Any damage from an attack by the Blade of Darkness that brings the enemy’s Health below 33-347 (based on Intellect) will kill him or her. After dealing a critical hit on Native Terrain, the hero recovers 20-174 Health (based on Intellect).

  • Mystic SlayerMystic Slayer

    • Cooldown (sec): 0
    • Cost: 390
    • Level: II
    • Mana Cost: 0
    • Power: 60
    • Type: Passive

    By using this talent, the hero for 10 sec. increases his chance of a critical hit by 5%. The effect stacks up to 3 times.

  • Shadow DanceShadow Dance

    • Cooldown (sec): 0
    • Cost: 425
    • Level: III
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    The cooldown time and Energy cost of the Shimmer talent are reduced by 50%. If the hero receives damage while the talent is being restored, the next restoration will take twice as long. Effect from receiving damage can only work once per usage of the Shimmer talent.

  • Flash of DarknessFlash of Darkness

    • Cooldown (sec): 0
    • Cost: 290
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    When using the Shimmer talent, the hero inflicts 23-243 Magical Damage magical damage on nearby enemies after moving and blinds them for 1.5 sec.

  • ShimmerShimmer

    • Cooldown (sec): 8
    • Cost: 300
    • Level: I
    • Mana Cost: 110
    • Power: 60
    • Type: Active

    The hero is transferred to the specified location.

  • Chilling HorrorChilling Horror

    • Cooldown (sec): 0
    • Cost: 560
    • Level: IV
    • Mana Cost: 0
    • Power: 50
    • Type: Passive

    Using the Face of Death talent instantly cools down all other class talents.

  • Face of DeathFace of Death

    • Cooldown (sec): 85
    • Cost: 540
    • Level: III
    • Mana Cost: 335
    • Power: 84
    • Type: Active

    Stuns the enemy for 2 sec. For 4 sec. the hero always inflicts critical damage on this victim, which is increased by his original critical hit.

  • Cutting ThrowCutting Throw

    • Cooldown (sec): 0
    • Cost: 290
    • Level: II
    • Mana Cost: 0
    • Power: 30
    • Type: Passive

    Enemies damaged by the Blade of Darkness lose 40% of their Speed for 3 sec. or, in the event of a critical hit, 6 sec.

  • Blade of DarknessBlade of Darkness

    • Cooldown (sec): 11
    • Cost: 300
    • Level: I
    • Mana Cost: 120
    • Power: 60
    • Type: Active

    Deals 63-658 Magical Damage magical damage to the target. When used on Native Terrain, Blade of Darkness flies into the nearest enemy target, dealing 53-554 Magical Damage magical damage.