Talent Deadly Might

Deadly Might

Deadly Might

  • Cooldown (sec): 0
  • Cost: 675
  • Level: III
  • Mana Cost: 0
  • Rarity: Exclusive
  • Type: Passive

Then, every time a creature is killed, the hero’s Agility is further increased by 0.05; when a hero is defeated, this bonus is ten times greater. This bonus can climb to a maximum of 6. +5.2 Agility. +4 Strength.

  • +5.2 Agility. +4 Strength.
  • +5.7 Agility. +4.4 Strength.
  • +6.2 Agility. +4.8 Strength.
  • +6.7 Agility. +5.2 Strength.
  • +7.2 Agility. +5.6 Strength.