Then, every time a creature is killed, the hero’s Agility is further increased by 0.05; when a hero is defeated, this bonus is ten times greater. This bonus can climb to a maximum of 6. +5.2 Agility. +4 Strength.
Talent Deadly Might

Deadly Might
- Cooldown (sec): 0
- Cost: 675
- Level: III
- Mana Cost: 0
- Rarity: Exclusive
- Type: Passive
- +5.2 Agility. +4 Strength.
- +5.7 Agility. +4.4 Strength.
- +6.2 Agility. +4.8 Strength.
- +6.7 Agility. +5.2 Strength.
- +7.2 Agility. +5.6 Strength.